2. Digital bodies#
This week I worked on making my own mannequin from a 3D scan of my own body.
The following is the a picture of the final product:
- Cost of materials: $27/sheet
- Total number of sheets used: 3
- Total cost: $81
Research#
3D scanning of body#
3D scanning was performed with a portable 3D scanner made by Ametek. The scanner is connected to a computer and uses a piece of software called VX Elements. The software collects scans based on these stickers you place on your body. It’s recommended you place the stickers in a random order.
Repairing of 3D model#
After exporting an stl of my front and back sides, it was time to get to work. This part took a little longer because I was not as familiar with Meshmixer, but after many frustrations – I feel much more comfortable with it now! :). Here are some general steps I took to repairing my 3D scan:
- Digital tummy tuck - the VX Elements software made me more pear-shaped than I am, so I had to adjust the bottom part of the mannequin. (I didn’t hold my breath for nothing!) To do this, I took the .stl, separated it into two objects (front and back), transformed the front side by rotating it to the right angle.
- Stitching together islands of the 3D scan - I used Bridging and Erase & Fill copiously to try to made one continuous .stl. One thing I found was that scanning my front side was more problematic than scanning my backside - I found multiple layers with the front scan of my body, maybe because I was breathing a lot and the scanner was constructed multiple layers in the 3D model.
- Creating a base and adding stubs for arms - I used existing Meshmixer Primitives - a cone for the base and arms for where my arms should go
- Final clean-up and cutting off arms - Making sure everything was a continuous volume, I used Edit > Inspect to fix holes, Sculpt to smooth out wrinkles, and Edit > Make solid to smooth everything out. I’m sure I could have just used the Make solid option to clean up everything in one shot, but I was still learning.
- Exported the file as a PDF,
- Imported the PDF into Adobe Illustrator (AI), cleaned up the numbers and modified cut lines so the laser cutter could recognize the paths, and
- Sent the prepared AI file to the laser cutting software
- Lay out all cut pieces
- Follow assembly steps on Slicer 360 software and get your friends to help you! (pictures courtesy of Jillian)
- Camera/scanner: Creaform 3D (Ametek Ultraprecision Modeling)
- Software: VX Elements software
- Software: Meshmixer
- Software to generate 2D patterns for mannequin: Slicer for Fusion 360
- Laser cutter: Trotec
Creating slices of 3D model#
I imported the cleaned-up stl file into Slicer for Fusion 360. In the program, I specified the material dimensions (36” x 24” sheet, 0.25” [6mm] thick acrylic) that I was going to use for assembling my mannequin. As I played around with the construction methods to make the mannequin, I ultimately honed in on the interlocked slices method because I wanted to use the least number of acrylic sheets. Since I was using this construction method, Montserra suggested to add tolerance for thickness of the sheet to make assembling the slices easy to do. Thus, I specified a thickness of 6.1mm. This generated a total of 4 acrylic sheets to use. I ended up moving the few pieces that were on the fourth sheet to the third sheet, so technically I used a total of three sheets to minimize waste
To prepare for laser cutting, I:
Lasercutting slices#
Lasercutting the acrylic sheets was pretty straight forward. I generated two defects from the whole cutting process (there was a weak spot in one of the sheets)
Assembling 3D model#
After successfully laser cutting all pieces, I assembled all the pieces by hand (with help from Jillian Friot at Dassault and a little permanent glue). Here were the steps:
Videos of assembly:
Materials#
For 3D scan of body#
For repairing of 3D model collected from scans#
For fabrication#
For building the mannequin#
Files#
Credits#
Oye and Montserrat. Dassault team (Eamon and Jillian)