Skip to content

11. Implications and applications

PLEASE CLICK HERE https://docs.google.com/presentation/d/1Q4uwIyEDtxccpU_7Gqkxs4mdwrT5QpcR-AKILhtM2E4/edit?usp=sharing

HARD SOFT CONNECTIONS

This week I worked on defining my final project idea and started to getting used to the documentation process.

Weeks involved Machine Hacking Computational Couture Digital Bodies

I always wanted to create a machine and have a look at the different ways of interfacing with this. Weather this be human or environmental interaction. I like the idea of artists making their own tools as they used to do, mixing their own paint, forging their own chisels etc. This is something that has for the most part been lost, but eith the accesibility of information and equipment, it is possible now for artists to create their own tools to fit their purpose in their new digital age. It gives an intimate working knowledge of the machine to the artist and allows for human intererance to be built into the operation of the machine in a choregraphed dance to achieve the desired outcome based on the limitations of the machine and the extent of knowledge of the builder.

Clay guy Drawing machines

During machine hacking week I worked towards creating a 3D wire bender. I was closely following a design expecting to come across some mechanical issues, which I did. I hope to improve the design to make it operate better. I also intend to improve the process of creating the code for the machine as the example I am following uses a very manual process. I plan to use grasshopper to create an interface that can create any 3D curve that is created in or imported into Rhino.

The aim of this machine is to create sculptural pieces, but this course has opened up some ideas about what these sculptures could do or say.

Human interface.

Part of the reason I enjoy building machines is to watch how people interact with them in unintended ways. For instance the serpentine pavillion in London is alsways designed and intedended to be inhabited to fit the nice render that won the project. Often during the heat of the summer and swarms of tourists and children it becomes a multilevel seating space or playground to be climbed on. I created a machine The Penguino with colleagues during Fabacademy. I rebuilt this and showed it at an exhibition at my university. I found it interesting how viewers wanted to participate in the movement, touching the pen holder and moving it themselves, even though it was drawing to code.

Im curious to explore what invites this type of interaction and what interesting and unexpected outcome could come from this.

Other human interactions I that could be explored:

Movement

Dance

Sound

Game

Emotion

heart rate brain waves

Environmental interface

I believe it would be interesting to explore different natural or changing phenomenon and articulate them using a machine like this to create a sculptural pieces

waves

Radio - the machine could create a 3D curved based on a radio frequency, this could in turn be used as an antenna to amplify the signal being recieved which would in turn amplify the signal creating increasingly exagerated forms.

Seismic - As this is effectively a simple curve, I like the idea of creating a 3D seismograph. Reference dance with seismic sensors in her feet.

Global warming

record daily/weekly/monthly/annual data and represent in 3d forms

Other things

create structure for fashion to build textile scaffold on


Last update: December 22, 2020