2. Digital bodies¶
References & Inspiration¶
In this project, I drew inspiration from the concept of chaos, continuing from my previous work. This body represents the internal conflict within the human soul as it forms the external persona. I explored the psychological tension between darkness and the return to a normal human state.
To enhance the concept, I created a mood board, incorporating additional images to better illustrate my vision. I also gathered specific visuals related to this project to ensure a comprehensive representation.
get inspired!
Check out and research to betetr understand how to document and get inspired
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Head portion - marija gauci
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Artistic Slicing - Ferri Farahmandi
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Artistic intervention - Apollo Bust
Tools¶
Process and workflow¶
Research and Concept Development: After extensive research and gathering inspiration, I finalized my decision to create a gender-neutral human body that is a blend between a human and a devil. To mask the transformation, I draped the figure with fabric, concealing the merging effects.
makehumancommunity¶
It is an open-source program for creating realistic 3D human models. It allows users to customize human characters based on various attributes such as gender, age, ethnicity, and body size.
Main Functions: Character Creation: Customize facial and body shape. Full Customization: Precisely adjust body dimensions and other attributes.
Animation and Rigging: Add skeletons and animate characters.
Using the MakeHuman program, I designed the figure according to my specifications. I focused on adjusting the facial features, chest, and muscle areas to achieve the desired shape. Once satisfied with the result, I saved the model and exported it to Meshmixer.
Exporting to Meshmixer:
After designing the model in MakeHuman, it can be exported in OBJ or FBX format, then imported into Meshmixer for further detail modifications or mesh repair.
Exporting to Meshmixer:
After designing the model in MakeHuman, it can be exported in OBJ or FBX format, then imported into Meshmixer for further detail modifications or mesh repair.
Meshmixer¶
Meshmixer is a free software by Autodesk used for editing and manipulating 3D models. It provides tools for repairing meshes, optimizing models for 3D printing, adding details, and slicing models for printing.
Main Functions:¶
- Mesh Repair: Fixing errors like holes and distorted meshes.
- 3D Printing Optimization: Preparing models for 3D printing.
- Shape Editing: Adding or modifying details.
- Slicing: Converting models into printable slices.
Meshmixer is an ideal tool for improving and modifying 3D models before printing or using them in other projects.
In Meshmixer, I initially used the triangular sculpting tool to hide the facial features, particularly the eyes, and to create the horn. After that, I cut off all the unnecessary parts, such as the arms and legs, using the Plane Cut tool, as shown in the image.
After preparing the model in Meshmixer or any other 3D modeling software, you can export it to Fusion Slicer (or any other slicing software) to prepare the model for printing using a machine like a 3D printer or a laser cutter. Here are the steps in detail:
- Export the Model from Meshmixer
- Choose the Format: After finalizing the model in Meshmixer, it should be exported in STL format, which is the most commonly used for 3D printing or slicing.
- Export Settings: Make sure the resolution and size are appropriate for the intended use. Adjust the model to the required size for printing or cutting.
Fusion Slices¶
Fusion Slicer is a software used to slice 3D models and prepare them for manufacturing using machines such as 3D printers, laser cutters, or CNC routers. The software allows users to divide the model into manufacturable slices according to specified materials and dimensions.
After completing the sculpting in Meshmixer, I opened the model in Fusion Slices. This program was used to convert the 3D model into 2D slices for fabrication. I customized the settings, measured the depth of the wood I planned to use, and adjusted the final shape’s dimensions. I selected the slicing technique, added assembly holes, and numbered each piece for easy construction. I imported the model as an OBJ file into Slicer for Fusion 360 to prepare it for laser cutting, ensuring that the final output met the constraints of the laser cutter.
Slicer for Fusion 360 is a powerful tool that converts 3D models into 2D cut patterns, making it an excellent choice for laser cutting. The software allows users to transform models into interlocking slices, radial slices, or other construction-ready designs, which can then be assembled using materials such as wood, cardboard, or acrylic.
One of the key features of the software is the ability to experiment with different slicing styles, adjust slice thickness, and customize material dimensions. This makes it an invaluable tool for producing physical prototypes or artistic models from digital 3D designs.
Additionally, I discovered many useful tutorials that provide deeper insights into using Slicer for Fusion 360 effectively.
Finally, I exported the sliced model as a DXF file to prepare it for the nesting process.
Rhino¶
Finally, in Rhino, I prepared the file for the laser cutting process. I adjusted the cutting lines, setting them to red, and marked the scoring steps in yellow. This ensured precise cutting and correct dimensions before moving to fabrication.
This revision organizes your process into clear steps, highlighting the tools used and the overall workflow of the project. Let me know if you’d like any further adjustments!
lazer cut¶
Laser Cutting is a process that uses a laser beam to cut or engrave materials with high precision. This process relies on a machine that includes a laser source, a laser head to direct the beam, and a precise movement system to guide the head. The laser can be used on a variety of materials such as wood, acrylic, metals, and paper.
step 1¶
In the end, I transferred the final file that I created using the Rhino application. After configuring the laser settings, I began the cutting process. First, I adjusted the settings to match the 3mm wooden board I was using. I selected the settings for 3mm wood and adjusted the speed and power accordingly. The speed was set to 40, and the power to 60. Then, I proceeded with the cutting process. nd I used two sheets for the cutting process.
step 2¶
After that, I arranged the pieces on the table to better understand the parts and how they fit together. I then started joining the pieces with glue and placed wooden dowels in the middle of the parts to ensure the shape was 100% accurate. Finally, I used a press to make sure all the pieces adhered properly.
last step¶
After waiting a day for the glue to dry, I reached the crucial stage of achieving the final shape. I began applying fabrics to the structure and performed hand stitching using dark red thread. The types of fabrics used were red tulle and white cotton.
3D Models¶
3D Scanning: Introduction to Kiri Engine
Kiri Engine is a 3D scanning application that uses photogrammetry technology to convert regular images into high-quality 3D models. The app works on smartphones, making it an easy-to-use tool for creating realistic models without the need for specialized equipment.
Advantages of Kiri Engine:¶
- Ease of use via mobile devices.
- Converts images into 3D models using AI technology.
- High accuracy in details, making it ideal for design and 3D printing.
- Supports multiple formats such as OBJ, STL, and GLB for exporting and using in various design software.
Kiri Engine is an excellent choice for designers, engineers, and digital artists looking for a fast and accurate way to create 3D models from real-world objects.
upload the 3d models of MakeHuman, Final 3d modelled body, 3D Scans, etc