Skip to content

2. Digital bodies

research1

research2

Picturs credit!!

Taken by: Ashraf Jayousi

Research & Ideation

We started our second DIGITAl BODIES with learning more about another artists, we get inpired alot by their work and ideas !

I would like to share with you some keywords that helped me to do my research...

1. Anthropometry which is the science of obtaining systematic measurements of the human body.

2. Body Stereotybe generalizations or assumptions made about individuals based on their physical appearance, particulary the shape and size of their body.

3. Art of Anatomy.

4. And of course Sculptures, one of the artist who inspired me is Antoney Gormley I recommend to take a look on his work.

research1

research2

References & Inspiration

I started creating my inspiration board for this project, merging emotions with the art of anatomy.

describe what you see in this image describe what you see in this image

THE IDEA OF THE PROJECT

In this project, the rib cage hugs the heart, showing its fear of being hurt


MY INSPIRATION BOARDS

Tools

Process and workflow

Here is the process of creating this piece of art from prtotype to the final product.

Prototype

I made the first prototype using simple, readily available material found at home.

Working with Fusion 360

I took a picture for the pieces I want to draw and then starting tracing the shape bt the Fit Point Spline

then I extrude them using the Extrude tool

How I arranges the pieces ?

  1. I Converted each body into a separate component to simplify arrangement

  2. I Created a rectangle matching the wood sheet dimensions and extruded it slightly to serve as the base for component layout.

  3. I Used the Arrange tool by going to --> Modify to select components and place them within the material sheet.

  4. Defined sheet dimensions and spacing to avoid overlap.

  5. Enabled rotation to optimize material usage.

  6. Tweaked arrangement settings as needed, then finalized the layout.

3D design

How to Export the file for cutting on the laser machine ?

Export--> Sace as DXF

Then we open the file with Rhino and we choose

Line Tybe : Continuous

Print Width : Hairline

Dealing with the Machines

Lazer Cut

We start learning about the mashine and how it is working

This is the settings I used to cut the wood

And here are the steps to level the bed of the mashine

Cutting

1. Start cutting the first trail to check the shape and the size.

2. Here I start cutting the pieces, I wanted also to add some extra parts to use them between the bones to make more spaces.

3. also I painted them to get the right effect of the bones

3D Scanning

3D scanning is a technology that captures the shape and details of real-world objects and translates them into digital 3D models. This process allows for precise replication, customization, or integration into designs, offering endless possibilities for creative projects

We used ARTEC 3D scanned

Tips

Object Placement:

1. Ensure the object is in good, even lighting.

2. Position it so all angles are easily accessible.

3. Keep the object stable to avoid movement during scanning.

Distance Control:

Maintain a consistent distance between the scanner and the object.

Use the scanner's sensor for guidance:

Green: Correct distance.

Red: Too close.

Blue: Too far.

Scanning Process:

Move the scanner smoothly and steadily around the object.

Ensure you cover all surfaces for a complete scan.

Handling Difficult Shapes:

Some shapes may block access to certain surfaces.

Double-check hard-to-reach areas to ensure full coverage.


Fabrication files