README.txt Radical EcoSystem — Standalone Version (No Computer) Author: Carlotta Premazzi Program: Fabricademy 2025/2026 System Type: Autonomous Bio-Hybrid Installation Project page: https://class.textile-academy.org/2026/carlotta-premazzi/project/ Website: https://www.cpdesignstudio.com/ Overview This version operates as a self-contained ecosystem without a computer. Plant activity and environmental data directly drive: • pneumatic movement • light behaviour • sound (generated internally by Pocket Scion) The system is minimal, stable, and installation-ready. Components Inputs • Capacitive soil moisture sensor • Pocket Scion (audio output active) • MAX30105 (heartbeat) Processing • Arduino UNO Outputs • 2x air pumps (pneumatic flower) • Valve (air direction) • Addressable RGB LED strip (NeoPixel-compatible, 5V, 3-pin) • Audio output directly from Pocket Scion Behaviour • Soil moisture → defines breathing state (DRY / OK / WET) • Pocket Scion → generates sound directly (no processing) • Heartbeat → adds rhythmic pulses to movement and light Pin Map • Moisture sensor → A1 • MAX30105 → SDA (A4), SCL (A5) • Pump IN → D10 • Pump OUT → D11 • Valve → D3 • LED data → D5 Setup 1 Connect sensors: ◦ Moisture → A1 ◦ MAX30105 → SDA (A4), SCL (A5) 2 Connect outputs: ◦ Pumps → D10 / D11 ◦ Valve → D3 ◦ LEDs → D5 3 Audio: ◦ Connect Pocket Scion audio jack to speakers 4 Power supply: ◦ 12V external power supply → pumps and pneumatic system ◦ 5V regulated supply → Arduino, sensors, and LED strip ◦ Common ground shared across the whole system Notes • No laptop required • Fully autonomous behaviour • Designed for long-duration exhibition Use Case ✔ Installations
✔ Exhibitions
✔ Low-maintenance setups README.txt Radical EcoSystem — Extended Version (Computer + Audio/Visual System) Author: Carlotta Premazzi Program: Fabricademy 2025/2026 System Type: Autonomous Bio-Hybrid Installation Project page: https://class.textile-academy.org/2026/carlotta-premazzi/project/ Website: https://www.cpdesignstudio.com/ Overview This version expands the system into an immersive audiovisual ecosystem. Biological signals are processed and translated into: • generative sound (Web Audio / Pure Data) • real-time visuals (TouchDesigner) • enhanced reactive behaviour The system integrates physical and digital layers, extending the installation into a spatial audiovisual environment. Components Inputs • Capacitive soil moisture sensor • Pocket Scion • MAX30105 Processing • Arduino UNO • Computer (Web Audio / Pure Data / TouchDesigner) Outputs • Pneumatic flower (2x air pumps + valve) • Addressable RGB LED strip (NeoPixel-compatible, 5V, 3-pin) • Generative / spatial sound • Visual projections (TouchDesigner) Behaviour • Soil moisture → defines breathing state (DRY / OK / WET) • Plant signals → modulate sound behaviour • Heartbeat → adds rhythmic pulses and increases system reactivity • Digital system → translates data into sound and visual dynamics Pin Map • Moisture sensor → A1 • MAX30105 → SDA (A4), SCL (A5) • Pump IN → D10 • Pump OUT → D11 • Valve → D3 • LED data → D5 Data Flow Arduino → Serial → Computer Data includes: • Moisture level • Moisture state (DRY / OK / WET) • Heartbeat (BPM + trigger) • Plant signal intensity Setup Hardware • Same connections as standalone version Software 1 Upload Arduino code 2 Open serial connection (57600 baud) 3 Open Pocket Scion App 4 Choose audio system: ◦ Web Audio (browser-based) ◦ Pure Data (sound engine) 5 Open TouchDesigner: ◦ Receive serial / OSC data ◦ Map data to visuals Notes • Requires computer, projector, and sound system • Higher expressive and visual complexity • Suitable for immersive and spatial installations Use Case ✔ Immersive installations
✔ Festivals
✔ Multi-channel environments
✔ Research / data visualization