2. Digital Body¶
Research & Ideation¶
References & Inspiration¶
"I investigated the movements of the body and its volumes; I am interested in the experience, which is based on the language of construction and the integrity of the act of building for the senses. We contemplate, touch, listen, and measure the world with our entire bodily experience, and the experiential world becomes organized and articulated around the center of the world."
Process and workflow¶
In this session, I watched the Vimeo tutorial archived in Mattermost. I downloaded the programs MakeHuman to create my 3D model, then I prepared and adjusted my 3D model using Rhino. Finally, I used Slicer to convert my 3D model into a 2D format so I could cut it with a laser
Tools¶
- [MakeHuman](http:// www.makehumancommunity.org/)
- [Slider](http://www.autodesk.com/support/technical/article/caas/tsarticles/ts/3yg7zznS94MHNDG7KMV8Qg.html)
- [Rhino](https://www.rhino3d.com/)