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Digital bodies

INSPIRATION

The body shapes, emotions and moment is the most inspiring thing for me. Line and light danging is most uniqe and spacioal element in my vision of art.

Person Who Inspires Me

Ron Arad – Between Structure and Play

Ron Arad is a British-Israeli industrial designer, artist, and architect known for his innovative and often radical furniture and architecture, which features experimental use of materials and integrated technology. His iconic works include the postmodern Rover chair and designs for brands like Kartell and Vitra.

Ron Arad’s constant experimentation with the boundaries and possibilities of materials, from metals to composites, and his radical re-conception of the form and structure of objects and buildings, large and small, has put him at the forefront of contemporary design and architecture.

Ron Arad is a designer who doesn’t simply build objects — he sculpts movement into still forms. His work lives between architecture and sculpture, where each line bends not just material, but also expectation.

Among his most iconic pieces are the Ron Arad chairs revisited with Alpi — a collection in vividly colored wood, where surface and volume meet in playful conversation. Each curve reflects his philosophy: function should never silence imagination. The bright pigments highlight the organic motion of the wood, as if color itself is breathing through the structure.

These chairs are not static objects; they are frozen gestures — sculptural yet alive. Through them, Arad invites the viewer to feel movement in stillness, to sense material not just by touch, but through emotion and curiosity.

What programs I used

☼ 3D scunner
☼ Blander
☼ Slicer
☼ Illustrator
☼ Cutter

3D SCANNING

My first step in this project was scanning my own body. In Fab Lab Armenia, everyone supports and helps you with everything — even with unusual or creative ideas. One of them is Areg, who helped me understand how a 3D scanner works. First, we needed to download the Creality Scan program on the phone, then connect the scanner and the phone together, and finally attach the phone to the scanner.

How to make a correct scan? The correct scanning process must be fast enough so that the person’s initial position does not change much, and to avoid having different positions appear in the same area. In other words, we need enough frames to capture the position accurately, but not so many that deviations become noticeable. When making a scan, you must choose the right parameters for your project. For example, if you are scanning someone’s face, you must select ‘face’ in the object line, set the size parameters to ‘normal,’ choose ‘geometry’ in tracking mode, and finally select the quality level you need. But the first scan we made was of my whole body, sitting in a chair.

▶️ Watch Video

After the instruction we scun holl my body, face and heand.It was hard to not move for cuple of minutes and I faled in the first holl body scunning.

That part was fun! But the problem was my face moving. In the scan, I ended up with two mouths and two noses ><

After that, we scanned my face, then my hand, and in the end, I scanned Areg’s hand to fully understand how the scanning process works. Spoiler: it was really hard!

The hand is really hard to scan because of its high mobility. Some people’s hands shake, while others can’t stay in the same position. Another problem is the space between the fingers — it’s too small and tricky during the fixing process. But anyway, my hand ended up being a really good scan for further work.

This is my heand

This is heand wich i scaned

STEP 2. CREATE FUTURE DESIGN. WORK WITH BLANDER.

After the whole scanning process, the next thing we started to do was create our own design in Blender and make the object mesh lighter for further work in the slicer.

How to work with blander? It was first time for me when I used this program. The interface was confusing for me, so I watched a short YouTube lesson to understand what the program is before the FabAcademy tutorial.

Remesh and Boolian and making my two heand mixing design.

STEP 3. SLICER FOR FUSION 360

I experimented with line directions. The vertical lines have a curvy shape. After finishing the work, I changed some details by hand to make sure everything would work correctly and look good.

STEP 4. LASER CUTTING PROCESS

Erika and Anush tell me how muchin works and what kind of safaty i must keep.

The most imortant thhink is that machin can burne every moment becous of it you must be around it and keep follow it working process. Every material have oun cutting porametors. It depends on the thickness and density of the material. The prorportes is speed and itancivity of cutting. Instad of this all in the lub we have two fans wich must be turned on befor cutting process. Laser cutting work by collecting waves at one point. You must regulate material high for findng slright light line. It you se fire stop the muchin with stop buttom or just open it, machin will aftomaticly stoping work. Arter the work finishing whate for 2 minutes before open the lid.

WORKING PROCESS

Дизайн,