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SYNAPSWEAR

What if training the mind could be as simple as playing?

The idea to create this project came form a personal desire of understand more about electronics, and being able to apply them.   I’ve always been curious about robotics, electronics, mechanics, and similar fields. Even though I find them fascinating, I’ve never had the chance to properly learn or explore them. That’s why this project felt like the perfect moment to start exploring these areas and to combine what I learned in Fabricademy, specially in the weeks of wearables and e-textiles with my background as an industrial designer.

Synapswear is a project to develop a pair of gloves as an interface that allows the person them gloves to work on different cognitive functions through visuomotor coordination.
The programming is the core of the project, since it defines the dynamics, the sequences, and the entire interaction experience; without the programming, the glove is just hardware; it’s the code that turns it into a cognitive training tool.

This project is exclusively for recreational use and should not be interpreted, applied, or relied upon for any medical purpose

Presentation

SYNAPSWEAR_DaniMaldonado_2025-2026

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Thesis PDF

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