10. Implications and applications


-Document the concept, sketches, references also to artistic and scientific publications
-Create an Ultra-personalised product service systems (UPPSS) for your final project
-Map the potential stakeholders
-Explore personalisation at all the different levels
-EXTRA POINT : Interview your potential users/ target group about your concept, quantify results

Files to download
To come

| Comments |

For this week’s class with Oscar Tomico, I have learnt a lot. During class, I took the opportunity to enter some kind of Ma├»eutics game where I could speculate freely on what my garment project is and what it could become. I might keep what I have learnt for bigger scale projects than my Fab Academy Project though. The ideas I had, and over all, the advices Oscar had to offer really could apply to bigger scale projects where I can make a difference. This has been an empowering session.

As an output of this conversation, I analysed what we said and made a synthesis of it. Below, you can see a list of questions and interrogations we discussed.

ADD WEEK 10 VIDEO FROM 1:32:06 TO 1:48.

1 | What is the value for the person using my project ? |
1 | What is the value for the person using my project ? |
1 | Who do I imagine using my project ? |
1 | ? |
1 | Is the person who is going to use my project going to design it ? |
1 | Do I want to full-fill the user’s need of expression and individuality ? |
1 | Do I want to sell the user the opportunity to make the design evolve with her/his needs ? |
1 | Could time somehow become an equivalent of money for the user ? |
1 | Could the high quality of the product be maintained by involving the user in the assembly process ? |
1 | |
1 | Who is involved in the conceptualization phase ? |
1 | is an answer to who is involved…/ “Fablab Users” |
1 | Could other people or other members of a community could create this blueprints ? |
1 | How to kickstart a commmunity of experts or referents around my “fashion” project ? |
10 | The whole project requires a communication strategy to bring people to make the project. | |
11 | Where will the production of my project happen ? |
1 | How will my project be produced ? |
1 | How does sourcing the main material of my project - that relies on a second-hand leather market from luxury brands - imposes limitations to the production of it and eventually can be turned into an advantage for the product and the user ? |
12 | Is my project “by the fablab community” for “the fablab community only” |
1 | How will other people see my project ? |
1 | How do I bring other people to disseminate my project on their own network ? |
1 | How do I change the production scale of my project ? |
13 | What kind of Service Interfaces should I use ? |
13 |
13 |
13 |
1 | What is the customer journey I am planning to offer ? |
1 | Can third parties - like leather suppliers - to become a Service Interface ? |
1 | Can the versatility/modularity of the design/product contribute to create to not just one community but to several communities interested by different parts/shapes/fonctions of the garment ? |
1 | How does circular economy, UpCycling and the consciousness of the environmental crisis we are facing can be spread through the dissemination of my project/product ?
1 | Can my product be made out of another industry’s wastes, based on some kind of parasite production, until it becomes virtuous ? |
1 | is an answer: our case here is different… |
How important is my product compared to my idea of inventing a machine that can facilitate the painful assembly process of the garment ?