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OCEAN BREATH

THE PROJECT

Sargassum, a brown seaweed spreading along the coasts of Mexico, exists in a state of contradiction: both pollutant & resource, excess & opportunity.

OCEAN BREATH transforms this invasive seaweed into an interactive, biofabricated wearable — an interface between body, ocean, & digital systems.

At the center of the project are attunement & adaptation. The object defines a rhythm, & the body begins to respond — slowly adapting & aligning with it. The focus lies on vulnerability, shared rhythms, & learning to listen rather than control. The body becomes a temporary host for a marine material. Sargassum is brought close to the skin, relocating oceanic excess into intimate bodily space. In doing so, the boundaries between human physiology, oceanic life, & digital systems begin to blur. The softness, fragility, & organic irregularities of the biofabricated seaweed contrast with the precision of sensors, code, & digital fabrication. Technology does not dominate the material, but listens to it — amplifying its presence rather than controlling it. In this way, the project creates a dialogue between nature & technology rather than a hierarchy. At its core, the project questions how we relate to ecological crises once they are no longer distant, but physically present on our bodies.

OCEAN BREATH exists in the space between care & discomfort, technology & ecology, problem & potential. It suggests that new relationships with materials — especially those emerging from environmental excess — can arise when we allow them to enter intimate, personal, & sensory spaces.

The body becomes a site of negotiation where digital systems, biofabricated matter, & ecological narratives intertwine.

PRESENTATION / PDF

VIDEOS

CONCEPT

FINAL OUTCOME

GALERY

THESIS / DOCUMENATION

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