Skip to content
Fabricademy 2026 / 2027 Portfolio

MOHAMMAD ALHINTI PORTFOLIO

Bridging Design Theory with Hands-on Digital & Physical Creation | Exploring Tangible UX, Digital Fabrication & Future Human–Technology Interaction


MY STORY

“I AM MOHAMMAD ALHINTI FROM JORDAN PRODUCT AND USER EXPERIENCE RESEARCH AND DESIGNER WITH 5 YEARS IN THIS FIELD AS DESIGNER AND TRAINER. NOW I'M WORKING AS TECHNICAL ASSISTANT IN CPF MAKER SPACE. MY BACKGROUND IN VISUAL COMMUNICATION DESIGN FROM CYPRUS AND ALSO I HAVE HIGH INTERNATIONAL DIPLOMA (HND) IN CIVIL ENGINEERING. ALSO I HAVE GOOGLE UX CERTIFICATION, AND A GOETHE-INSTITUTE FELLOWSHIP. I BRIDGE DESIGN THEORY WITH HANDS-ON DIGITAL AND PHYSICAL CREATION. I AM PASSIONATE ABOUT MAKING UX CONCEPTS ACCESSIBLE, ENGAGING, AND PRACTICAL FOR THE NEXT GENERATION OF DESIGNERS.”

Mohammad Alhinti

WHY I CHOSE FABRICADEMY

John REASON 01

Intersection of Craft & High-Tech

To challenge traditional fabrication paradigms by combining digital rapid prototyping with smart materials, e-textiles, and soft systems.

John REASON 02

Hands-On Material Experimentation

Fabricademy offers a unique environment for physical testing, material research, bio-fabrication, and sustainable textile development.

John REASON 03

Global Innovation & Ecosystem

Connecting with an international network of designers, biological researchers, and digital fabricators to turn tangible UX concepts into impactful real-world solutions.


FAVORITE BOOKS

John DESIGN & UX

The Design of Everyday Things

Don Norman — The essential foundation for human-centered design principles, usability, and intuitive physical interactions.

John TANGIBLE INTERACTION

Physical Computing

Dan O'Sullivan & Tom Igoe — Sensing and controlling the physical world with computers, microcontrollers, and sensors for interactive physical spaces.

John MATERIAL CULTURE

Radical Matter

Kate Franklin & Caroline Till — A comprehensive guide to new material futures, circular economy, bio-materials, and sustainable design innovations.


TECHNICAL EXPERTISE

John DIGITAL FABRICATION

Prototyping & Machinery

3D Printing (PLA / PETG / Support Slicing), Laser Cutting, CNC Milling, ESP32, Arduino, Microcontrollers & Electronic Sensors.

John SOFTWARE & 3D

Digital Creation Tools

Fusion 360, Blender, 3ds Max, ZBrush, Cura, PrusaSlicer, Figma, Adobe XD, Photoshop, Illustrator.

John DEVELOPMENT

Web & Interactive Tech

Python, Streamlit, HTML5, CSS3, Tailwind CSS, Alpine.js, Replit, Git & Version Control.


My Interests

John WEB & UX PLATFORM

InternConnect / InternBridge

A web platform designed to bridge university students with companies for internships, featuring custom UX workflows and Python/Streamlit integration.

John WORKSHOP DESIGN

Mission: Design the Next Rubik's Cube

An interactive product design workshop structured in 10 acts to teach students product thinking, rapid physical iteration, and spatial reasoning.