01 Concept | Relationality¶
5 Ws — Who, What, When, Where, Why¶
Problem¶
The body as a node within a more-than-human network of relationality.
This project explores relationality as a mode of existence inspired by vegetal life: decentralized, interdependent, and sustained through networks of mutual affect rather than individual autonomy. Drawing from plant thinking, the work challenges anthropocentric understandings of intelligence, agency, and community by proposing that existence is not defined through isolated entities, but through the relationships that connect bodies, environments, technologies, and living systems.
Within contemporary urban environments, ecological degradation is accompanied by a progressive loss of ecological perception. As vegetation and biodiversity disappear from daily life, their absence becomes normalized, producing a condition of ecological amnesia. Nature is reduced to passive scenery or ornamental presence, while the invisible systems that sustain life remain unnoticed.
In response, the project investigates how interactive technology can function not as an instrument of separation from nature, but as an interface for perceiving relational existence. Through environmental sensors, responsive systems, and wearable interaction, the body becomes a sensitive node within a distributed ecological network. Atmospheric fluctuations, humidity, sound, vegetal presence, and environmental conditions are translated into embodied experiences that reveal otherwise imperceptible interdependencies.
Rather than representing nature, the wearable operates as a relational system where human and non-human agents continuously affect one another. Inspired by vegetal forms of coexistence, the project rejects hierarchical models centered on human control and instead proposes distributed perception, collective sensitivity, and co-presence as alternative ways of inhabiting the world.
Relationality here is understood not as metaphor, but as infrastructure: an ecological condition in which bodies, plants, technologies, and environments are mutually constituted through ongoing interaction. By making these hidden relations perceptible, the project opens speculative spaces where technology mediates awareness of interdependence rather than domination, inviting reflection on responsibility, coexistence, and the possibility of constructing more sustainable forms of collective life beyond the human.
Figure 1:Collage composed of images by Daniel del Valle, David Hyde, and Klaartje Lambrechts. Images used for academic and reference purposes
Futures Design Methodology¶
This project uses a Futures Design methodology to explore alternative relationships between humans, technology, and ecological systems through speculative and more-than-human perspectives. Rather than focusing on efficiency or problem-solving alone, the methodology questions anthropocentric models and proposes new forms of coexistence based on relationality and interdependence.
The process begins by examining ecological amnesia in urban environments, where the loss of biodiversity becomes normalized and increasingly invisible. From this context, the project develops speculative scenarios inspired by vegetal forms of coexistence: decentralized, interconnected, and mutually dependent.
Through wearable experimentation, environmental sensing, and interactive systems, the project translates ecological conditions into embodied experiences. The prototypes function as research tools that reveal invisible relationships between bodies, plants, atmospheres, and technological systems.
Futures Design here operates as a form of critical speculation, using design to imagine and materialize possible futures where technology supports ecological awareness, collective perception, and more sustainable forms of living within more-than-human networks.
Figure 2: Hichert, T., & Schultz, W. (2024). Futures studies methods: A typology and guide to research design. En R. Poli (Ed.), Handbook of Futures Studies (pp. 329–359).
Why¶
The relationship between humans and nature has become increasingly abstract and mediated by data. However, much of environmental experience occurs through the body.
This project begins with a central question:
What would happen if the body could directly perceive the presence of vegetation in the urban environment?
A device that translates plant signals into sensory stimuli could help to:
- Make the scarcity of nature in cities visible
- Reconnect human perception with vegetal systems
- Generate everyday environmental awareness
What¶
A wearable device that detects characteristics of surrounding vegetation and translates them into bodily stimuli and environmental data.
The system identifies signals associated with foliage — such as green intensity, chlorophyll reflectance, and leaf proximity — and converts that information into:
- Light pulsations
- Soft vibrations
- Breathing-like light patterns
The greater the presence of vegetation in the environment, the more active the sensory response of the device becomes.
At the same time, the system can record data that allows the creation of urban vegetation maps.
Who¶
The device can be used by different groups:
Urban inhabitants People living in highly urbanized contexts with little daily contact with natural ecosystems.
Educators and students As a tool to explore urban vegetation and understand the relationship between cities and nature.
Researchers and citizen science projects To generate distributed records of vegetation coverage.
Artists and designers Interested in exploring interfaces between the body, technology, and the environment.
My Solution¶
The project proposes a bodily interface for vegetal perception that combines sensory experience and environmental observation.
The system consists of:
- Color or spectral sensors that detect foliage characteristics
- A microcontroller that interprets the data
- Haptic and light actuators that generate stimuli on the body
The device transforms plant information into direct sensory experience, allowing users to perceive vegetation as rhythm, pulse, or vibration. The system integrates a TCS34725 RGB sensor to detect green color variations in plants, in the future will integrate a VEML7700 ambient light sensor to measure surrounding luminosity, an INMP441 MEMS microphone to capture environmental sound, and a UNIT ELECTRONICS Nano 3.0 (ATmega328P compatible with Arduino) as the main processing unit.
Figure 3:TCS34725 RGB Color Sensor, VEML7700 Ambient Light Sensor, INMP441 MEMS Microphone, and Arduino nano
Facts¶
Some contextual data related to the problem:
- More than 55% of the world's population lives in cities.
- Urban areas continue expanding, reducing natural ecosystems.
- Human perception of biodiversity tends to decrease when degradation occurs gradually.
In this context, everyday interaction with nature becomes increasingly limited.
Figures¶
Example of device response depending on the environment:
| Environment | Estimated Vegetation Presence | Device Response |
|---|---|---|
| Urban avenue | Low | Sensory silence |
| Urban park | Medium | Soft pulsations |
| Dense garden or forest | High | Continuous heartbeat |
This allows the creation of sensory cartographies of urban vegetation.
Figure 4: Biocouture Proposal
Tech Logic¶
The system operates through four stages:
1. Sensing¶
An RGB or spectral sensor detects the composition of light reflected by the environment.
2. Processing¶
A microcontroller analyzes the proportion of green and other signals associated with vegetation.
3. Classification¶
The system interprets the presence or intensity of foliage.
4. Bodily Feedback¶
Actuators produce vibration or illumination proportional to the vegetation detected.
This logic transforms environmental signals into immediate bodily experiences.
Traction in the Market¶
The project may have applications in several emerging fields:
Interactive art and installations Devices exploring the relationship between technology and nature.
Environmental education Pedagogical tools to understand urban vegetation.
Citizen science Portable sensors to generate distributed environmental data.
Human–environment interface research Exploring new forms of interaction between bodies and ecosystems.
Near Future Vision¶
In the near future, wearable devices could allow people to perceive multiple environmental variables in real time, such as:
- Air quality
- Noise levels
- Soil humidity
- Vegetation presence
In this context, the body would become an expanded sensory interface for understanding ecological environments.
More than a technological tool, these systems could contribute to the development of new forms of everyday environmental awareness, where changes in natural landscapes are perceived directly through bodily experience.
Project Gantt¶
Scenario 1: Functional Prototype in 1 Month¶
Objective: A wearable that detects green and produces vibration + LEDs.
Duration: 4 weeks
| Week | Activity | Deliverable |
|---|---|---|
| Week 1 | Research and technical definition | Final electronic architecture |
| Week 1 | Sensor selection (RGB or spectral) | Component list |
| Week 1 | Conceptual wearable design | System diagram |
| Week 2 | Electronic construction | Circuit assembled |
| Week 2 | Arduino + sensor + motor + LEDs integration | Working sensor readings |
| Week 2 | Initial code testing | Color data in serial monitor |
| Week 3 | System logic programming | Green detection algorithm |
| Week 3 | Actuator integration | Vibration and LEDs responding |
| Week 3 | Initial calibration | Stable response |
| Week 4 | Physical wearable design | Mounted on garment or harness |
| Week 4 | Outdoor testing | Street and park tests |
| Week 4 | Documentation | Photos, video, and data |
Result after one month:
- Functional wearable
- Basic vegetation detection
- Bodily feedback (vibration + light)
- Project documentation
Extended Gantt (3 Months)¶
Objective: Multi-sensor system with environmental data recording and analysis.
Duration: 12 weeks
Month 1 – Base Prototype¶
| Week | Activity |
|---|---|
| 1 | System design |
| 2 | Electronic integration |
| 3 | Sensor programming |
| 4 | Functional wearable |
Result: The Green Pulse v1
Month 2 – Environmental Sensors¶
At this stage the project becomes more scientific.
New sensors:
- Spectral sensor (chlorophyll)
- Humidity sensor
- Temperature sensor
- Ambient light sensor
- Environmental microphone (optional sound biodiversity)
| Week | Activity | Result |
|---|---|---|
| 5 | Integrate spectral sensor | More precise vegetation detection |
| 6 | Integrate environmental sensors | Multiple data streams |
| 7 | Optimize vegetation algorithm | More robust classification |
| 8 | Data recording (SD or Bluetooth) | Environmental dataset |
Result: Urban Vegetation Sensor v2
Month 3 – Advanced System¶
This phase allows the project to scale conceptually.
| Week | Activity | Result |
|---|---|---|
| 9 | Multiple sensors on the body | Body mapping |
| 10 | App or data visualization | Dashboard |
| 11 | Systematic urban testing | Urban dataset |
| 12 | Wearable design iteration | Final version |
Result: Multi-sensor vegetal perception system
Suggested Scalable Sensors¶
| Sensor | Function |
|---|---|
| TCS34725 RGB | Detect green |
| VEML7700 | Ambient light |
| MEMS microphone | Soundscape / biodiversity |
Circuit Diagram¶
─────────────────────┐
│ LiPo 3.7V │
└─────────┬───────────┘
│
┌───────────┐
│ TP4056 │
│ Charger │
└─────┬─────┘
│
3.7V OUT
│
┌────────────┐
│ Boost 5V │
│ MT3608 │
└─────┬──────┘
│ 5V
│
┌───────────────┴───────────────────┐
│ │
┌──────────────┐ ┌──────────────┐
│ Arduino Nano │ │ NeoPixel LED │
│ 33 BLE │ │ WS2812B │
└──────┬───────┘ └──────┬───────┘
│ │
│ I2C │ DIN
│ │
┌──────────────┐ │
│ AS7341 │ │
│ Spectral │ │
│ Sensor │ │
└──────┬───────┘ │
│ │
│ D9 │
│ ┌──────────────┐
└──────R1────────►│ S8050 NPN │
│ transistor │
└──────┬───────┘
│
┌──────────────┐
│ Vibration │
│ Motor Coin │
└──────────────┘
Body Distribution of the System¶
The following is a conceptual diagram of the circuit integrated into the body. It shows not only the electronics, but where each component would be located in the wearable — key for interactive design and ergonomics.
[ SENSOR ZONE ]
(detects vegetation)
┌───────────┐
│ AS7341 │
│ Spectral │
│ Sensor │
└─────┬─────┘
│ I2C
│
┌────────▼────────┐
│ Arduino Nano │
│ 33 BLE │
└───────┬─────────┘
│
┌────────────────┼────────────────────┐
│ │ │
┌─────▼─────┐ ┌─────▼─────┐ ┌─────▼─────┐
│ NeoPixel │ │ NeoPixel │ │ NeoPixel │
│ LED Left │ │ LED Chest │ │ LED Right │
└───────────┘ └───────────┘ └───────────┘
Component placement:
- Shoulders → vegetation sensors
- Chest → microcontroller
- Arms → LED feedback
- Back → battery
- Ribs → vibration motors
Body Architecture¶
[ HEAD / SHOULDER AREA ]
Vegetation sensors
┌───────────┐
│ AS7341 │
│ Spectral │
│ Sensor L │
└─────┬─────┘
│
┌─────▼─────┐
│ AS7341 │
│ Spectral │
│ Sensor R │
└─────┬─────┘
│
[ CHEST – CENTRAL PROCESSING ]
┌─────────────────┐
│ Arduino Nano │
│ 33 BLE │
│ Main Controller │
└───────┬─────────┘
│
[ LEFT SIDE ] [ RIGHT SIDE ]
┌──────────────┐ ┌──────────────┐
│ NeoPixel LED │ │ NeoPixel LED │
│ Light Array │ │ Light Array │
└──────┬───────┘ └──────┬───────┘
│ │
┌──────▼──────┐ ┌───────▼──────┐
│ Vibration │ │ Vibration │
│ Motor │ │ Motor │
└─────────────┘ └──────────────┘
[ BACK – POWER MODULE ]
┌─────────────────────┐
│ LiPo Battery 3.7V │
└──────────┬──────────┘
│
┌────▼────┐
│ TP4056 │
│ Charger │
└────┬────┘
│
┌────▼────┐
│ MT3608 │
│ Boost │
└─────────┘
System Flow¶
vegetation signals
↓
distributed sensors
↓
central microcontroller
↓
spatial interpretation
↓
body feedback
(light + vibration)
PROJECT PLAN¶
January to March 2026¶
13/01/26 — 01 PPD¶
Review on Planning/Process/Workflow: Gantt - Planning, Electronics, Custom tools and BOM
27/01/26 — 02 PPD¶
Focus Groups - Mentoring sessions
10/02/26 – 12/02/26 — 03 PPD¶
23/02/26 – 26/02/26 — 04 PPD¶
Focus Groups - Mentoring sessions
08/03/26 – 11/03/26 — 05 PPD¶
Review on Storytelling & final prototype
24/03/26 – 27/03/26 — 06 PPD¶
(link pending)